Initialized the git system!
Geogon PolyMetry: The Proof Concept » Devlog
Uploaders! Pusher to GitHub and Itch are ready!
- Github for Unity
- butler the itch helper
- yeahhh
Github:
- Figured out working! You must add file using `git add .` every necessary times! make sure to do it in this project folder
- now, you can do it.
- Change files.
- Add description.
- commit to [master]
- PUSH!
Itch.io:
- read this instruction supplied. `
- butler push "C:\Users\ASUS\Documents\starring codes\Unity Projects\JOELwindows7_GeoGon-ProofConcept_2DgameProg_Unity" joelwindows7/geogon-polymetry-the-proof-concept:source_codes`
- that's it.
- Yes, it was the source code channel right now. the binary is not ready yet for it.
this is not mark down?? what???!
Files
Source_codes 890 MB
Version 17 Jan 15, 2019
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Geogon PolyMetry: The Proof Concept
Change your shape to do something (#binus #gat #2dgpbinusgat #binusgat)
Status | Released |
Publisher | |
Author | Perkedel Technologies |
Genre | Platformer |
Tags | 2D, 2dgpbinusgat, binus, binusgat, gat, shape, Singleplayer, Unity, Vector |
Languages | English, Indonesian |
Accessibility | Interactive tutorial |
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