← Return to Geogon PolyMetry: The Proof Concept
Devlog
- February 20, 2019 by Perkedel Technologies#progress, #lag, #new versionwe are working on new version. Check out the GitHub repo of this for cutting edge build https://bit.ly/GeogonMe1stSource... Continue reading
- January 03, 2019 by Perkedel Technologies#progress, #itemWe have made the Item from Sepetesen's design. left the Under Construction level modules... Continue reading
- December 28, 2018 by Perkedel Technologies#progress, #updateWhat shall we do? We have made design of these construction machines. Made the purpose of such level! and now what?... Continue reading
- December 26, 2018 by Perkedel Technologies#update, #progress, #joblist, #new, #complainWe have finished the Intermission and the CB Agama homework. Left the story board, UX, and this Contruction required level. Under COnstruction. we are now building. But it won't be completed. We also... Continue reading
- December 25, 2018 by Perkedel Technologies#progress, #group, #indie, #complain, #updateWe have prepared the intermissions after being figuring out these Music player error that stuck its fade out as the time scale pauses. I mean... when the game pause, we stop time. The problem is, The... Continue reading
- December 23, 2018 by Perkedel Technologies#progress, #update, #memeAn Update is coming soon. Title is Hidup itu berat bro!... Continue reading
- December 16, 2018 by Perkedel Technologies#Game Design Document, #gdd, #documentsWe are right now designing the GDD of this game. Yes, I know it's unecessary at all to us. but it's required by the college. here is the link: ActualGDDGeogon.docx Why do we need GDD though? You said,... Continue reading
- December 02, 2018 by Perkedel Technologies#render, #updateJust Web-GL has just arrived! it runs on browser. though some bugs. and doesn't work on Raspberry Pi :(... Continue reading
- November 29, 2018 by Perkedel Technologies#update, #progress, #new, #launch, #public, #share, #publishFinally! I have finished after exam update!!!! yaaay!!! Enjoy your updates! see previous dev logs to see more things has changed! Restructure Source code! Separated Build pack away from source code. R... Continue reading
- November 24, 2018 by Perkedel Technologies#progress, #update, #godot, #philosophyI have now finished the Soto Rial, and also the EGG. you go back to Dev Exit. that's the EGG. Decreased the Lava pool height to prevent one touch dedd Now left to do: New Level Select Restart button o... Continue reading
- November 07, 2018 by Perkedel Technologies#progress, #update, #new, #level designUnfortunately, we are going to test. we still not touching Tiled Soto Rial hmm But we did Septesen's level design. The Activity Banner on game title, Itch, and cover Leaked footage publicly the new Ac... Continue reading
- November 06, 2018 by Perkedel Technologies#Gif, #screenshotadd one more gifshot about sloping SHanpe... Continue reading
- November 05, 2018 by Perkedel Technologies#update, #progress, #error, #disaster, #too earlyNot Litterally Gak Sempet!!! We have actually updates. but incomplete. this is because ABUNDANT BUNCH OF HOMEOWORKS! THERE ARE 3 OF THOSE SUCH AS STORYBOARD, PROGRAM DESIGN, AND USER EXPERIENCE!!!! He... Continue reading
- November 05, 2018 by Perkedel Technologies#Gif, #recording, #screenshoti recorded the game binary from android version using samsung's Game launcher video recorder. Then convert to gif using ezgif.com Yeahh... Continue reading
- November 05, 2018 by Perkedel Technologies#Name, #string, #pro, #Totype, #prototype, #rant, #AbsurdABSURD!!! These Japanese Game dev, when fail to target international, or not to, they build Japanese only strings!!! Then I will have Bahasa Indonesia strings. Because I am Indonesian gamedev! protot... Continue reading
- November 04, 2018 by Perkedel Technologies#insert, #asset, #not enough time, #homework, #problemSeptesen, our fellow has made the sketch for this project. unfortunately, Joel cannot realise the asset from it. they have too many homework. just too many. their exam starts thursday. we'll make sure... Continue reading
- October 29, 2018 by Perkedel Technologies#declaration, #sfw, #non human, #SHanpe, #CharacterOkay guys. Just want to tell that SHanpe and friends are not human. yes. they are just a simple geometric object lifeform, and that's it. Thank God, it's simple to build. Complex lifeform is hard! Co... Continue reading
- October 29, 2018 by Perkedel Technologies#Image, #picture, #screenshoti have added some screenshots of the binary on my Android phone, Samsung Galaxy A8+. Pretty cool huh (Dave Hax, 2016) Refference: Dave HaX on YouTube... Continue reading
- October 29, 2018 by Perkedel Technologies#Update, #last, #exam, #new, #prototypeplease, check previous devlog for more details. New! Touchscreen Virtual Controller!!! Vibration feedbacks for Android Item Effects! All in one item script. New, uhhh... Forgot to do these: sorry Tile... Continue reading
- October 23, 2018 by Perkedel Technologies#progress, #update, #touchscreen, #touch, #joystickCheck previous Devlogs for more info. Camera control over touch! Jump BUtton and Fenerax Joystick stressful figure outs. APK file is now available. Grab your Android device and install it there to exp... Continue reading
- October 22, 2018 by Perkedel Technologies#progress, #joystickThx Brackeys. Now we are going to mess around with it. NEW! Fenerax Joystick touch! Download the Asset now!!!... Continue reading
- October 15, 2018 by Perkedel Technologies#marketing, #hastag, #hashtaghashtag #GeogonPolymetry #PerkedelTechnologies This is what will we use to promote this game to social medias. stay tuned. everyone will be welcome for... Continue reading
- October 13, 2018 by Perkedel Technologies#bad news, #breaking news, #news, #tragedyI was in 1.0.3. there was 1.1.0. I update. Oh syit. it's broken. Initialization failed! Sleep permission removed! must fix! try uninstall reinstall. no work! faak! this hinders my research! remove thi... Continue reading
- September 30, 2018 by Perkedel Technologies#learning, #progress, #welcome, #preparationsBrackey's Teaching Joel and friends how Option Menu! Brackey is here again to let me knowledgeful of the option settings. We have learnt: How to Make each settings Dropdown Toggle Reffering to set the... Continue reading