Tiny Little changes
Geogon PolyMetry: The Proof Concept » Devlog
We added special static variable for doing alternate next scene.
also in that Store Scene, now a Developer Exit Name constant. simply reffer it as StoreScene.DeveloperExitScene1 into the Load Level method. voila! you go to the message you never should have been there.
also changed description. started from scratch for aestheticy and public appearance.
still more to do.
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Geogon PolyMetry: The Proof Concept
Change your shape to do something (#binus #gat #2dgpbinusgat #binusgat)
Status | Released |
Publisher | |
Author | Perkedel Technologies |
Genre | Platformer |
Tags | 2D, 2dgpbinusgat, binus, binusgat, gat, shape, Singleplayer, Unity, Vector |
Languages | English, Indonesian |
Accessibility | Interactive tutorial |
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