Thx Alexander Zotov
Now Standard Asset Cross Platform Input is going to be used!
Scroll down to comment. here is what Nicole Tang provides manually by scan type:
Remember the key!
using UnityStandardAssets.CrossPlatformInput; //and CrossPlatformInputManager.GetAxis("Horizontal");
Notice Unity Standard Asset cross platform input & CrossPlatformInput Manager!
Get Geogon PolyMetry: The Proof Concept
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