Joystick Update!
Geogon PolyMetry: The Proof Concept » Devlog
Check previous devlog for more info!
New! Joystick controlling!
But pretty SUCC. uses Unity's premade Axes Input assignment (Edit -> Project Setting -> Input).
Adjusted the key config to Xinput (Xbox controller) for now.
Resolution dialog is still disabled!
Try Joystick control now!
How:
- Dpad, Navigate menu
- Left Analog Stick, Move character
- Right Analog Stick, Camera move
- Press Right Analog Stick, Reset camera
- A, Jump
- X, Circle shape
- Y, Square shape
- B, Triangle shape
- Triggers. LT is Zoom out, RT is Zoom in.
- Start, Pause game
These configuration is pretty bad. won't be on final!
Missing:
- Rumble. Xbox Rumble requires special functions unfortunately.
I must start from scratch, these Axes.
Files
Main (Recomended) (All Possible Platforms!) 109 MB
Version 7 Oct 21, 2018
Source_codes 890 MB
Version 11 Oct 21, 2018
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Geogon PolyMetry: The Proof Concept
Change your shape to do something (#binus #gat #2dgpbinusgat #binusgat)
Status | Released |
Publisher | |
Author | Perkedel Technologies |
Genre | Platformer |
Tags | 2D, 2dgpbinusgat, binus, binusgat, gat, shape, Singleplayer, Unity, Vector |
Languages | English, Indonesian |
Accessibility | Interactive tutorial |
More posts
- Please give me new versionFeb 20, 2019
- Hidup itu BeratJan 15, 2019
- Xbox vibrationJan 09, 2019
- YameruJan 08, 2019
- UnbeknownstJan 07, 2019
- Days going to be lemonJan 06, 2019
- Item SealedJan 03, 2019
- Septesen submittedJan 02, 2019
- 2019Dec 31, 2018
- CrillDec 28, 2018
Comments
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wow! Joystick controller on an incomplete game!!! Impressive!!!